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In 1964, historian Lt. Col. Joseph B. Mitchell published a compact book, Twenty Decisive Battles of the World, an expansion of Sir Edward Creasy's most famous work from a hundred years past, updating it into the 20th Century.


Turning Point Simulations (TPS), a division of LPS Inc, examines these 20 battles with a new series of boxed wargames. These games emphasize accessibility and playability, and come with hard-mounted maps and mounted, die-cut counters. Each battle is presented in a design of low complexity, but high challenge, from some of the industry's top designers.


And be sure to check out our sister publication Against the Odds!

While TPS games focus on the decisive battles across time, Against the Odds magazine investigates all of military history from a broad perspective. The economic, political, religious and social aspects of warfare are examined in concert with events on the battlefield. Get yourself truly "connected" with games and gaming by subscribing to Against the Odds! Learn more...

The Battle of Midway

A Shattered Sword?

The selections of some of the “decisive battles” have sparked conversations over the years. Vicksburg over Gettysburg? The Metaurus over Zama? Syracuse?

But no one has ever questioned the selection of Midway as THE decisive battle of the Pacific War. All agree that this one changed everything, as the Japanese plan to “lure” the remaining US fleet to its destruction led to a strategic defeat, due to code breaking, heroism, and remarkable timing.

Now you can play out this exciting battle and see if you can do better. The Battle of Midway, June 3-6, 1942 gives you all the parts you need to gain insight into the questions facing both sides.

Paul Rohrbaugh’s design blends clean simplicity with a fine level of detail (even accounting for the Japanese planes intended to be assembled and used on the captured island!). It includes an over- view mapboard of the area, an off-map battle board, and a variant map with Midway in detail, where, for the first time, you can pursue the actual Japanese invasion of the island and see what might have been.

Rules cover battles in the air, planes versus ships and versus land, surface to surface, submarines, seaplanes, and more, all in rules designed to be fast, combined with challenges that encourage replay.

You know the history.

Now, see if you can change it.

The Battle of Midway includes:

Map: Full color, 11” x 17” mounted mapboard and integrated battle display
Pieces: 176 full color, large 5/8" die-cut counters
Midway Rulesbook (2nd printing): One 12 page updated rulesbook
Charts and Displays (3rd printing): Two updated Deployment displays
Skill Level: Advanced
"A Defiant Stand" mini-game
Designer: Paul Rohrbaugh

Part of the TPS "Decisive Battles" series

That means straightforward rules, key insights into the history behind the game, and designs aimed at one-session conclusions and high replay value.

The Expanded Edition (Exp) option below (only available directly from us) for this game has everything above and also features two expansion kits with rules, map and counters called Beyond Midway. Explore the possibility of additional naval forces (more carriers!) on both sides, and enjoy a more detailed look at the proposed Midway landings by the Japanese. Don't miss this one!

Product Prices (includes shipping)
SKU Games Price Qty.
TPZ19-US US Ziplock $39.95
TPZ19X-US US Ziplock Exp $49.95
TPZ19-IN IN Ziplock $59.95
TPZ19X-IN IN Ziplock Exp $69.95
TPS19-US US Boxed $44.95
TPS19X-US US Boxed Exp $54.95
TPS19-IN IN Boxed $69.95
TPS19X-IN IN Boxed Exp $79.95
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Beyond Midway
Beyond Midway
 
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The Battle of Midway
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Download the latest rules in PDF format

Email us your questions and comments

Download updated versions of
the two Deployment displays

Visit our game support folder on Consimworld

About the Designer: Paul Rohrbaugh lives and works in Youngstown and the Mahoning Valley, Ohio. He has been a teacher for Teacher Corps, taught 7th and 8th grade history, served as a librarian, professor of education at YSU, as well as game designer and author. He’s also served as developer of several games published in Against the Odds Magazine. Paul earned Bachelor and Masters degrees in history, as well as Master degrees in education and library science from YSU and KSU. He’s also been awarded two Charles S. Roberts Awards for games he’s designed or developed for ATO. In 2011 Paul debuted as a game publisher with his line High Flying Dice Games.