Turning Point Simulations - Summer 2013 Newsletter
Greetings,
This is just a quick newsletter this time round to let everyone know the mailing of all four games in the release of Vol. II of the TPS series of 20 Decisive Battles is complete and all orders have been shipped. Some copies may still be in transit to our overseas friends but they are indeed on the way.
By way of reminder, most gamers are familiar with Mitchell and Creasy's classic of military history, Twenty Decisive Battle of the World. We thought it would be particularly great to be able to game all 20 of those battles. Turning Point Simulations has created a new sort of gaming experience...classy, rather small, boxed, mounted boards... all games with low complexity but high challenge and play value. All 20 of the book's battles, from Marathon to Stalingrad will be included.
Can’t remember what was in the recent set? Here’s a quick review of the titles and a look at their components. Of course you can learn even more by visiting the TPS website proper and I invite you to check it out.
The Siege of Syracuse (Chapter 2)
If the Athenians had taken Syracuse, during their invasion of 415 BCE, they would have captured Sicily and become a major superpower. They would dominate the Italian boot as well, and make it much harder for a city-state named Rome to expand.
Maybe one of the oddest things about the lengthy Peloponnesian War is that, after decades of balance, the Athenians actually lost it with a campaign well away from the Greek mainland.
The Battle of the Metaurus (Chapter 4)
As people think over the actions of Hannibal in the 2nd Punic War, many great battles come to mind…Cannae, Zama, Trebia, Lake Trasimene…Yet, Creasy chose The Metaurus as the decisive battle for the entire war. How can that be? Hannibal was not even there!
But his brother was there, in command of an army sent to reinforce Hannibal and give him the strength and stamina to finish off the Romans. When the Romans intercepted messengers Hasdrubal sent to alert Hannibal to his arrival, they realized how critical it was to keep the brothers from joining together, and rushed an overwhelming force to surprise and destroy the new army. And won!
The Battle of Saratoga (Chapter 13)
For of all the battles in the American Revolution, this campaign was the one that really gave the Patriots a belief that they could win—and convinced the outside world (starting with France) that the rebels were worth supporting. Take away the victory at Saratoga, and we can only wonder how much more time would have passed before the French alliance happened…if ever.
The Battle of Midway (Chapter 19)
The selections of some of the “decisive battles” have sparked conversations over the years. Vicksburg over Gettysburg? The Metaurus over Zama? Syracuse?
No one has ever questioned the selection of Midway as the decisive battle of the Pacific War. All agree that this one changed everything, as the Japanese plan to “lure” the remaining US fleet to its destruction led to a strategic defeat, due to code breaking, heroism, and remarkable timing.
As mentioned above, all these games are available now from TPS. And while all games are available individually, remember you can choose the entire series for a remarkable single price. Yes, you can sign on to receive ALL 20 of these games for just $450.00 here in the USA (a bit more for overseas friends) - and that price includes priority shipping worldwide.
We also offer a "Honeymoon Option" that lets you buy just the first four TPS games (Tours, Joan of Arc, Poltava and Stalingrad) for a low discounted price and keeps open the option (and benefits) to sign up for the entire series. And for those of you who chose our Honeymoon Option last year, your “ticket to ride" is still in effect, you can choose at any time to upgrade to “Collect Them All” for the discounted upgrade price.
Why buy them all? Those who sign on to collect the entire series from us get an added bonus - which will not be sold individually or in stores. The book, Twenty Decisive Battles stopped at Stalingrad. Those who collect the series will receive our "entry" into the suggested upgrading of the book - a 21st Decisive Battle, perhaps the most potentially decisive battle of all time... Yours when you choose to receive them all from us and only when you choose to receive them all from us.
Just want one or perhaps two of our titles to try them out? Go for it! The rulebooks for each game are posted on our website so you can "read before you buy." And be sure to select one of the two Pocket Battle Games available (including the new one, Nothing So Well Lost, on the Siege of Rhodes in 1522) on your way out of checkout as our free gift to you.
OK, thanks for reading!
Steve Rawling, Publisher, Turning Point Simulations
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